Uses of Package
idlab.colonyops.model
Packages that use idlab.colonyops.model
Package
Description
Core data types shared between the ColonyOps game backend and a colony's player-provided
logic service.
The actions a squad member can perform on a given turn, and the orbital call-in commands
available through
CallInFromOrbitAction.The entities that can occupy a tile on a planet during a mission.
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Classes in idlab.colonyops.model used by idlab.colonyops.modelClassDescriptionThe environmental flavour randomly assigned to a
Planetwhen it is generated.A tile coordinate on aPlanet's grid.The colony's mission-scoped state, sent to the player's logic service as part of everyMissionupdate (e.g.The current cooldown state of one unlockedOrbitalCallInCommand.The planet a mission takes place on: a 2D raster grid on which squad members, resource deposits and hostile organisms are placed. -
Classes in idlab.colonyops.model used by idlab.colonyops.model.actionsClassDescriptionThe entities present at a single tile within a squad member's vision range, as reported in
ActionRequest.locationsInView().A tile coordinate on aPlanet's grid. -
Classes in idlab.colonyops.model used by idlab.colonyops.model.entities