ColonyOps Model Library 1.2.2

Packages
Package
Description
Core data types shared between the ColonyOps game backend and a colony's player-provided logic service.
The actions a squad member can perform on a given turn, and the orbital call-in commands available through CallInFromOrbitAction.
The entities that can occupy a tile on a planet during a mission.
Gear and resources carried by a SquadMember: the weapon and consumable slots, and the resource crate used to carry extracted resources back to a collection point.
The colony's strategic-layer preferences, fetched by the game backend between missions via the GET /strategy endpoint of the player's logic service.
The bonuses and unlocks a colony can gain from the economic and military tech trees.