Package idlab.colonyops.model.strategy


package idlab.colonyops.model.strategy
The colony's strategic-layer preferences, fetched by the game backend between missions via the GET /strategy endpoint of the player's logic service.

A Strategy bundles the desired growth aggressiveness for each colony stat (GrowthSettings) with the chosen research branch in each tech tree (ResearchTargets).

  • Class
    Description
    How aggressively a colony stat (Population, Economy Size, or Military Might) grows after each mission, once its upkeep has been paid.
    The desired growth aggressiveness for each of a colony's three core stats.
    The chosen research branch in each tech tree, identified by the id of a leaf node.
    A colony's strategic-layer choices, returned by the player's logic service from GET /strategy between missions.