Package idlab.colonyops.model.strategy
package idlab.colonyops.model.strategy
The colony's strategic-layer preferences, fetched by the game backend between missions via the
GET /strategy endpoint of the player's logic service.
A Strategy bundles the desired growth aggressiveness
for each colony stat (GrowthSettings) with the chosen
research branch in each tech tree (ResearchTargets).
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ClassDescriptionHow aggressively a colony stat (Population, Economy Size, or Military Might) grows after each mission, once its upkeep has been paid.The desired growth aggressiveness for each of a colony's three core stats.The chosen research branch in each tech tree, identified by the
idof a leaf node.A colony's strategic-layer choices, returned by the player's logic service fromGET /strategybetween missions.