Record Class LootOutcome

java.lang.Object
java.lang.Record
idlab.colonyops.model.events.LootOutcome
Record Components:
lootedWeapon - copy of the weapon looted from the target; null if no weapon was looted
lootedResources - resources actually transferred from the target's crate, keyed by type
remainingWeapon - weapon still remaining on the target after looting; null if none remains
remainingResources - resources still remaining in the target's crate after looting
All Implemented Interfaces:
ActionOutcome

public record LootOutcome(Weapon lootedWeapon, Map<ResourceType, Integer> lootedResources, Weapon remainingWeapon, Map<ResourceType, Integer> remainingResources) extends Record implements ActionOutcome
Outcome for a successfully applied LootAction.
  • Constructor Details

  • Method Details

    • toString

      public final String toString()
      Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
      Specified by:
      toString in class Record
      Returns:
      a string representation of this object
    • hashCode

      public final int hashCode()
      Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
      Specified by:
      hashCode in class Record
      Returns:
      a hash code value for this object
    • equals

      public final boolean equals(Object o)
      Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared with Objects::equals(Object,Object).
      Specified by:
      equals in class Record
      Parameters:
      o - the object with which to compare
      Returns:
      true if this object is the same as the o argument; false otherwise.
    • lootedWeapon

      public Weapon lootedWeapon()
      Returns the value of the lootedWeapon record component.
      Returns:
      the value of the lootedWeapon record component
    • lootedResources

      public Map<ResourceType, Integer> lootedResources()
      Returns the value of the lootedResources record component.
      Returns:
      the value of the lootedResources record component
    • remainingWeapon

      public Weapon remainingWeapon()
      Returns the value of the remainingWeapon record component.
      Returns:
      the value of the remainingWeapon record component
    • remainingResources

      public Map<ResourceType, Integer> remainingResources()
      Returns the value of the remainingResources record component.
      Returns:
      the value of the remainingResources record component