Enum Class GrowthLevel
- All Implemented Interfaces:
Serializable, Comparable<GrowthLevel>, Constable
How aggressively a colony stat (Population, Economy Size, or Military Might) grows after each
mission, once its upkeep has been paid. If upkeep cannot be paid, the stat shrinks regardless
of the chosen level.
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Nested Class Summary
Nested classes/interfaces inherited from class Enum
Enum.EnumDesc<E> -
Enum Constant Summary
Enum Constants -
Method Summary
Modifier and TypeMethodDescriptionstatic GrowthLevelReturns the enum constant of this class with the specified name.static GrowthLevel[]values()Returns an array containing the constants of this enum class, in the order they are declared.
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Enum Constant Details
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NONE
No growth; the stat remains stable (still requires upkeep). -
SLOW
Modest growth per mission. -
NORMAL
Moderate growth per mission. -
MAX
Aggressive growth per mission.
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Method Details
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values
Returns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
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valueOf
Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
name- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException- if this enum class has no constant with the specified nameNullPointerException- if the argument is null
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